Islands in the Rift #1 – Arrival

Hallo fellow Spacers and welcome to a new Traveller solo campaign! I decided to play “Great Rift Adventure 1: Islands in the Rift” and try my best to stay as close to the original as possible. There are several ways to play published adventures using the Mythic GME and I try to solve the problem of meta-knowledge unsing the method from the Mythic GME 2nd Edition core book.

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The Disappearance of Phoebe Roberts

a digital painting of a dark alley

My wife and I played a coop session of Mythic GME a few weeks ago where we helped a nice old lady on Guernsey to solve the mystery of the dead pelicans of the La Valette Garden in Saint Peter Port. Last weekend we played another session, but this time we met in Chicago of the 1950s to help a Noir-Detective find one Phoebe Roberts … in black and white, of course.

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House Gehwær #16 – Turn your face towards the sun and the shadows will fall behind you

a digital painting of southern venârivè

Welcome to part sixteen of my solo campaign in the world of Hârn. We left our protagonists in a dire situation where Essryd’s hore ran for its life after a group of thugs tried to rob the camp they stayed at. By sheer luck, the fleeing horse distracted the thieves enough that they stopped looking for valuable stuff.

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