Gather around the campfire as I tell you the tale of the 18th part of my Hârn solo campaign, where Essryd and Moire prepare for their new lives on the island of Sános.
Continue reading “House Gehwær #18 – The true work of art is but a shadow of the divine perfection”Tag: hârnworld
House Gehwær #17 – Islands in the sun
Greetings and welcome back to part 17. In the last part, Essryd and Moire narrowly escaped a mutiny in the Straits of Sánon and are now on their way into the harbor of Sános. That was the second time that boarding a ship has not always been the best idea for Essryd and her Sidekick Moire.
Continue reading “House Gehwær #17 – Islands in the sun”House Gehwær #16 – Turn your face towards the sun and the shadows will fall behind you
Welcome to part sixteen of my solo campaign in the world of Hârn. We left our protagonists in a dire situation where Essryd’s hore ran for its life after a group of thugs tried to rob the camp they stayed at. By sheer luck, the fleeing horse distracted the thieves enough that they stopped looking for valuable stuff.
Continue reading “House Gehwær #16 – Turn your face towards the sun and the shadows will fall behind you”House Gehwær #15 – A promise kept
This is part fifteen of my HârnMaster solo campaign and we are still travelling the Venârivè region on Lýthia. We are now deep in “unknown” territory, because besides a few articles and a short description in the Venârivè sourcebook, there is nothing really published about the kingdoms we are currently travelling through.
Continue reading “House Gehwær #15 – A promise kept”House Gehwær #14 – Deep into an unknow kingdom
Welcome to part fourteen of the House Gehwær solo campaign. Since we left the Kingdom of Shôrkýnè, Essryd and Moire are heading south and are entering the Kingdom of Tríerzòn. A few weeks ago, I wrote a python script, which later became an Obsidian.md plugin, for generating the weather for my campaign. And surprise: we have snow and weather hazards on the last legs in this climate zone. Let’s hope for the best and better weather the coming days, and jump right in.
Continue reading “House Gehwær #14 – Deep into an unknow kingdom”House Gehwær #13 – You cannot swim for new horizons until you have courage to lose sight of the shore
This is part thirteen of my HârnMaster solo campaign, which is now not longer restricted to Hârn but to the whole of Venârivè. I don’t really know how far south the two protagonists are going to travel, but I feel the fact is quite amusing that very much like Twoflower was on the Discworld, Essryd and Moire are the first tourists in Venârivè.
Continue reading “House Gehwær #13 – You cannot swim for new horizons until you have courage to lose sight of the shore”House Gehwær #12 – If a farmer fills his barn with grain, he gets mice
Good to see you back for part twelve of my HârnMaster Kèthîra solo roleplaying campaign. We are still in Chélemby and Fâlva is still missing. But one thing is certain: this is a job for the Mythic Mystery Matrix again. *dramaticmusicplaying* I think that this time I was more open to how the mystery plays out as in the first usage where Essryd searched for the murder of her family.
Continue reading “House Gehwær #12 – If a farmer fills his barn with grain, he gets mice”House Gehwær #11 – Just another small island in the sea
Welcome back to yet another prime number: it’s part 11 of my solo campaign on the Misty Ilse of Hâ.. wait a minute. We are on an island, but it’s not Hârn! It’s Chélemby, and just a stone’s throw away from Venârivè mainland. I was so looking forward to come here.
Continue reading “House Gehwær #11 – Just another small island in the sea”House Gehwær #10 – The measure of who we are is what we do with what we have
Part ten of my solo campaign brings us to yet another Kingdom on Essryd’s and Moire’s Tour de Hârn. I really think that it was a missed opportunity to not get a little sourvenir in each town they went through. But hey … it’s an escape, not a school excursion.
Continue reading “House Gehwær #10 – The measure of who we are is what we do with what we have”House Gehwær #9 – What does not destroy me, makes me stronger
Hallo and welcome back to the misadventures of our elastic duo. In the ninth part of my solo campaign, we find ourselves back on the Salt Route leaving Moleryn and heading towards Tashal in the Kingdom of Kaldor.
Continue reading “House Gehwær #9 – What does not destroy me, makes me stronger”








