This is part four of my Cyberpunk solo campaign about the netrunner Charm using the TinyD6 rules and Mythic GME 2nd Edition. I really appreciate your time and attention.
Continue reading “Charm #4 – Everything went sideways”Month: September 2025
Charm #3 – Undercover work
Welcome to part three of my TinyD6/Cyberpunk solo campaign set in the year 2078. I really hope you like what happened so far.
Continue reading “Charm #3 – Undercover work”Charm #2 – A trouble-magnet
Welcome back to the second part of my Cyberpunk solo RPG campaign using the TinyD6 ruleset and Mythic GME 2nd Edition. I hope you like the playthrough so far.
Continue reading “Charm #2 – A trouble-magnet”Charm #1 – The girl that was Renee Chambers
I have nearly thirty years of netrunning on the streets of NC under my belt. I played it in every iteration and used several other rulesets to survive in that beautiful abomination called Night City. Just a few weeks back, I got my hands on the fabulous TinyD6 Cyberpunk rulebook.
Continue reading “Charm #1 – The girl that was Renee Chambers”


