I write this article as a follow-up to my last post because I was asked on reddit how the AI part of my Obsidian setup works. I know (because I have some degrees of academic knowledge about it) that artificial intelligence is currently not really intelligent … but we are working on it. Let’s call it “an algorithm that can understand, process and distribute knowledge with sufficient accuracy”. This article is neither about generating pseudo-literature nor unitary art using an AI model, yet we use exactly this model to help us memorize and process knowledge … so that we don’t have to.
Continue reading “Using RAG in LLM and other gibberish”Tag: AI
My Solo RPG Toolbag
Nothing had more revisions and iterations than my Obsidian vault for everything solo roleplaying. I spent a lot of time collecting handy tools, creating lists and optimizing the workflow. Now I can say with firm belief, that I reached a state of perfection … for at least the next two weeks.
I read an article on substack.com where a kind user wrote about their workflow for a solo run of the Great Pendragon Campaign and came to the conclusion that there are too few sources for how the heck people play solitaire roleplaying games.
Continue reading “My Solo RPG Toolbag”Generating believable characters and NPCs using LLM
I recently played around locally with several Large Language Models using LM Studio. And I found a quite rock-solid method to generate believable characters for roleplaying, worldbuilding etc.
Continue reading “Generating believable characters and NPCs using LLM”

