Greetings Travellers and welcome to the third part of Islands in the Rift, my solo playthrough of the Traveller adventure in the Great Rift series.
Continue reading “Islands in the Rift #3 – To hell with Colchis”Tag: roleplaying
Islands in the Rift #2 – Repair works
Hallo and welcome back to my Islands in the Rift play-through, actual play… whatever you like to call it. Last week we left Milcoat, Deenon and Parry as they faced a hefty fee of 75k credits the station master of Acadie demanded for storing and ‘maintaining’ the Perfect Stranger.
Continue reading “Islands in the Rift #2 – Repair works”Islands in the Rift #1 – Arrival
Hallo fellow Spacers and welcome to a new Traveller solo campaign! I decided to play “Great Rift Adventure 1: Islands in the Rift” and try my best to stay as close to the original as possible. There are several ways to play published adventures using the Mythic GME and I try to solve the problem of meta-knowledge unsing the method from the Mythic GME 2nd Edition core book.
Continue reading “Islands in the Rift #1 – Arrival”Clayton Bradley – Operation Cherry Blossom #2
Welcome back to Clayton Bradley in Tokyo! Last week we left him swimming to a small island in the Sagami Bay. His first priority is still rescuing Kitty Boom Boom from the fangs of the evil doers.
Continue reading “Clayton Bradley – Operation Cherry Blossom #2”Clayton Bradley – Operation Cherry Blossom #1
Hallo, and welcome back to the chaotic world of Clayton Bradley, her Majesty’s most inept secret service agent ever. I had so much fun playing the first adventure that I decided to make him a recurring character to play.
Continue reading “Clayton Bradley – Operation Cherry Blossom #1”The Crypts of Kozen Crest
Hallo one and all! This time i played something special; namely the premade solo adventure “The Crypts of Kozen Crest” from the Mythic Magazine #44. And what can I tell you … I had a blast.
Continue reading “The Crypts of Kozen Crest”House Gehwær #18 – The true work of art is but a shadow of the divine perfection
Gather around the campfire as I tell you the tale of the 18th part of my Hârn solo campaign, where Essryd and Moire prepare for their new lives on the island of Sános.
Continue reading “House Gehwær #18 – The true work of art is but a shadow of the divine perfection”Assur-Taklaku
Oh boi, this is a long one! I played a session of “Thousand Year Old Vampire” and I thought that the story of Assur-Taklaku might be worth sharing. I don’t want to split it into several parts because that might take the tragedy of this story. So here is the complete summary. I hope you have fun!
Continue reading “Assur-Taklaku”House Gehwær #17 – Islands in the sun
Greetings and welcome back to part 17. In the last part, Essryd and Moire narrowly escaped a mutiny in the Straits of Sánon and are now on their way into the harbor of Sános. That was the second time that boarding a ship has not always been the best idea for Essryd and her Sidekick Moire.
Continue reading “House Gehwær #17 – Islands in the sun”The Disappearance of Phoebe Roberts
My wife and I played a coop session of Mythic GME a few weeks ago where we helped a nice old lady on Guernsey to solve the mystery of the dead pelicans of the La Valette Garden in Saint Peter Port. Last weekend we played another session, but this time we met in Chicago of the 1950s to help a Noir-Detective find one Phoebe Roberts … in black and white, of course.
Continue reading “The Disappearance of Phoebe Roberts”








