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Marc André Ueberall

„I am a misanthrope yet utterly benevolent.“ – Alfred Nobel

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Tag: mythic

Charm #8 – According to plan

October 24, 2025October 24, 2025 ~ Marc André Ueberall

Part eight! Welcome to my Cyberpunk solo campaign where Charm is currently knocked out in the badlands. After she forced Rook to retire last week, she now is in desperate need of help.

Continue reading “Charm #8 – According to plan” →

Charm #7 – Burn bright and die young

October 17, 2025October 17, 2025 ~ Marc André Ueberall

Good to see you back, choom! This is part seven of my Cyberpunk 2078 solo campaign. And things are getting a little precarious around Renee ‘Charm’ Chambers.

Continue reading “Charm #7 – Burn bright and die young” →

Charm #6 – Go out with a bang

October 10, 2025October 10, 2025 ~ Marc André Ueberall

Hallo and welcome back to my Cyberpunk solo campaign using TinyD6 Cyberpunk and Mythic GME 2nd Edition. Thus far I really enjoy playing with this rulesystem. At first, I thought that TinyD6 would be a bit too light-weight for a cyberpunk-ish game, but it really doesn’t feel like something is missing.

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Charm #5 – From all sides

October 3, 2025October 3, 2025 ~ Marc André Ueberall

Welcome to part five of my Cyberpunk solo campaign set around the year 2078. And yes, I know that the banner graphics still say it’s 2078 even though this session might play in 2079 already. I just wanted to make sure that everything in this playthrough happens after the main storyline of V in the computer game Cyberpunk 2077.

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Charm #4 – Everything went sideways

September 26, 2025September 26, 2025 ~ Marc André Ueberall

This is part four of my Cyberpunk solo campaign about the netrunner Charm using the TinyD6 rules and Mythic GME 2nd Edition. I really appreciate your time and attention.

Continue reading “Charm #4 – Everything went sideways” →

Charm #3 – Undercover work

September 19, 2025September 20, 2025 ~ Marc André Ueberall

Welcome to part three of my TinyD6/Cyberpunk solo campaign set in the year 2078. I really hope you like what happened so far.

Continue reading “Charm #3 – Undercover work” →

Charm #2 – A trouble-magnet

September 12, 2025September 12, 2025 ~ Marc André Ueberall

Welcome back to the second part of my Cyberpunk solo RPG campaign using the TinyD6 ruleset and Mythic GME 2nd Edition. I hope you like the playthrough so far.

Continue reading “Charm #2 – A trouble-magnet” →

Charm #1 – The girl that was Renee Chambers

September 5, 2025September 5, 2025 ~ Marc André Ueberall

I have nearly thirty years of netrunning on the streets of NC under my belt. I played it in every iteration and used several other rulesets to survive in that beautiful abomination called Night City. Just a few weeks back, I got my hands on the fabulous TinyD6 Cyberpunk rulebook.

Continue reading “Charm #1 – The girl that was Renee Chambers” →

Islands in the Rift #8 – Zuflucht

July 18, 2025July 18, 2025 ~ Marc André Ueberall

This is part 8 of the Islands in the Rift adventure where Captain Johtar Milcoat and his crew are tasked with transferring the stranded Imperial vessel Perfect Stranger to the Zuflucht system.

Continue reading “Islands in the Rift #8 – Zuflucht” →

Islands in the Rift #7 – Data retrieval

July 11, 2025July 11, 2025 ~ Marc André Ueberall

Hallo and welcome to part seven of Islands in the Rift, the first Great Rift Adventure by Mongoose Publishing. Captain Milcoat and his small crew are on Herzenslust and reached Drop Point Hotel to collect the backup data cores.

Continue reading “Islands in the Rift #7 – Data retrieval” →

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